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  ~ Fast Farm ~

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AutorMensagem
Gurgulho
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Gurgulho


Mensagens : 42
Pontos : 90
Reputação : 1
Data de inscrição : 14/05/2012
Idade : 33
Localização : Lourinhã

 ~ Fast Farm ~ Empty
MensagemAssunto: ~ Fast Farm ~    ~ Fast Farm ~ Icon_minitimeQui maio 24, 2012 8:17 pm

Script utilizado para farmar em speeds que não têem assistente de farm ,o script não precisa de premium .


  • Configuração :


    1 - Meter na Barra de Favoritos do seu navegador (preferência Opera)

    2 - Ir no TW , Configurações -> Perfil -> Carregar no Script

    3 - Irá aparecer uma tela , onde irá aparecer as configurações para meter as coordenadas de aldeias que quer farmar/atacar/fakear , é só meter as coordenadas com espaço entre cada uma e em baixo executar o OK.

    4 - Ir na praça da Reunião , e ir carregando no script para farmar .


Qualquer duvida não exitem em perguntar .




Código:
javascript:var cookieid="ffarm1";/*Relaxeaza*/$=(window.frames.length>0)?window.main.$:$;game=(window.frames.length>0)?window.main.game_data:game_data;if(typeof game.redir=='undefined'){game.redir=true}if(typeof game.colore=='undefined'){game.colore=true}if(typeof game.attack=='undefined'){game.attack=true}function cookie(id){if(!id)id=0;if(id==0){n='_ffa'}else if(id==1){n='_ffb'}else if(id==2){n='_ffc'}else if(id==3){n='_ffd'}return cookieid+n}if($.cookie(cookie(3))){conf=$.cookie(cookie(3)).split('$$');op={coords:conf[0],units:{spear:{send:conf[1]},sword:{send:conf[2]},axe:{send:conf[3]},archer:{send:conf[4]},spy:{send:conf[5]},light:{send:conf[6]},marcher:{send:conf[7]},heavy:{send:conf[8]},ram:{send:conf[9]},catapult:{send:conf[10]},knight:{send:conf[11]},snob:{send:conf[12]}},protect:{on:conf[13],except:conf[14]},report:{on:conf[15],unit:conf[16]},rename:{on:conf[17],format:conf[18]},lang:conf[19],getCoords:{map:conf[20],mapManual:conf[26],player:conf[21],fake:conf[22],colore:{on:conf[23],color:conf[24]}},alertLast:conf[25]};$.each(op,function(name,value){if(name=='units'){$.each(value,function(name,value){if(typeof value==='string')op.units[name]=parseInt(value)})}else if(name=='getCoords'){$.each(value,function(name,value){if(name==='colore'){value.on=value.on=='true'?true:false;value.color=value.color==''?'#000':value.color}else{op.getCoords[name]=value=='true'?true:false}})}else{if(typeof value=='object'){op[name].on=value.on=='true'?true:false}else{if(name!='coords'&&name!=='lang'){op[name]=value=='true'?true:false}}}})}else{op={coords:'',units:{spear:{send:0},sword:{send:0},axe:{send:0},archer:{send:0},spy:{send:0},light:{send:200},marcher:{send:0},heavy:{send:0},ram:{send:0},catapult:{send:0},knight:{send:0},snob:{send:0}},protect:{on:true,except:''},report:{on:false,unit:'light'},rename:{on:false,format:'{player} {units}'},lang:game.market,getCoords:{map:true,mapManual:false,player:false,fake:false,colore:{on:false,color:'#000'}},alertLast:false}}langs={pt:{lang_name:'Português',title:{head:'Clique aqui para visitar a página do FastFarm.',coords:'Aqui fica todas coordenadas que serão atacadas.',units:'Escolha as unidades que serão enviadas.',reports:'A função Relatórios lhe permite enviar ataques direto pelo relatório enviando a quantidade de tropas necessarias para saquear tal aldeia.',reports_unit:'Escolha a unidade que será enviada diretamente pelo relatório.',lang:'Escolha a sua lingua',alert:'A função Alertar serve para quando a última coordenada da lista for atacada, um alerta é emitido avisando.',protect:'A função Proteção serve para quando algum jogador noblar abandonadas que estejam sendo atacadas pelo FastFarm a coordenada seja ignorada e o ataque não seja enviado.',except:'A opção Exceções serve para quando a função Proteção esteja ativada e você queira atacar algum jogador, coloque o nome dos jogadores separados por ponto-virgula (;).',rename:'A função de Renomear ataques serve para quando um ataque seja enviado com o FastFarm o mesmo seja renomeado da maneira que você quizer.',format:'Aqui você escolhe o formato que queira renomear o ataque, pode usar várias máscaras como {units}, {player}, {x}, {y}, {k}, {attacks}, {duration}.',get:'Várias opções para se extrair coordenadas para o FastFarm.',map:'Opção para pegar coordenadas de todas abandonadas do seu mapa (15x15)',manual:'Opção para pegar coordenadas manualmente (clicando) nas aldeias do mapa.',player:'Opção para pegar coordenadas de todas aldeias de um jogador.',fake:'A opção Fake serve para quando a opção de obter coordenadas de jogadores esteja ativa, seja repetida 4x cada coordenadas para permitir o envio de fakes.',colore:'Opção serve para quando coordenadas sejam obtidas no mapa, as aldeias obtidas sejam identificadas.',color:'Aqui você pode escolher a cor para a identificação de aldeias obtidas no mapa.'},label:{head:'Configurações FastFarm',coords:'Coordenadas',units:'Unidades',reports:'Relatórios',reports_unit:'Unidade:',alert:'Alertar',protect:'Proteção',except:'Exceções:',rename:'Renomear ataques',format:'Formato:',get:'Obter coordenadas',map:'Do mapa',manual:'Manualmente',player:'De jogadores',fake:'Modo fake',colore:'Identificar',color:'Cor: ',active:'Ativo',save:'Salvar configurações',reset:'Resetar configurações'},units:{spear:'Lanceiro',sword:'Espadachim',axe:'Bárbaro',archer:'Arqueiro',spy:'Explorador',light:'Cavalaria leve',marcher:'Arqueiro a cavalo',heavy:'Cavalaria pesada',ram:'Ariete',catapult:'Catapulta',knight:'Paladino',snob:'Nobre'},alerts:{noCoords:'Não há coordenadas para serem obtidas!',reportSpy:'Você tem que usar esta função em um relatório com espiões!',noResources:'Essa aldeia não tem recursos!',youDeff:'Neste relatório você é o defensor, deseja atacar?',lastVillage:'Última aldeia da lista de coordenadas!',saveSuccess:'O script foi salvo com sucesso!',resetConfirm:'Tem certeza que deseja resetar o script?',resetSuccess:'O script foi resetado com sucesso!'},abandoned:'Abandonada'},en:{lang_name:'English',title:{head:'Click here to visit FastFarm\'s page.',coords:'Here you put the coordinated to be attacked.',units:'Choose the units that will be sent.',reports:'This function allows you to attack directly by Report. It chose what units you need to farm all resources from the village',reports_unit:'Choose what unit will be sent by the Report\'s tool',lang:'Choose the language',alert:'It\'s used to alert the last village',protect:'If this function is Active and any player noble villages that are configured on the script, it\'s impossible send any attack there with the script.',except:'Exceptions is used when the Protect\'s Function be active and you want attack any player. Just put his name in Excepetion, and his coordinate on Coords. Separate names with (;).',rename:'Rename\'s Function rename all the attacks sent by FastFarm, to identify and don\'t lost many troops.',format:'Here you choose the format you want to rename the attack, like {units}, {player}, {x}, {y}, {k}, {attacks}, {duration}.',get:'Several options to get coordinates for FastFarm.',map:'Option to take all Barbarian Coordinates from your map (15x15)',manual:'Option to get coordinates manually (clicking) in villages on the map.',player:'Used to take all coordinates from one player (Use it on his profile).',fake:'When it\'s active, the script take the coordinates from the player and arranges <b>Fakes</b> Noble Train. You need to activate the Player\'s Function.',colore:'Used to identify the villages of the script.',color:'Here you chose the color to identify the villages.'},label:{head:'Fastfarm\'s Settings',coords:'Coordinates',units:'Unities',reports:'Reports',reports_unit:'Unity',alert:'Alert',protect:'Protection',except:'Exception\'s:',rename:'Rename attacks',format:'Format:',get:'Get coords',map:'Map',manual:'Manually',player:'Players',fake:'Fake mode',colore:'Identify',color:'Color: ',active:'Active',save:'Save settings',reset:'Reset settings'},units:{spear:'Spear fighter',sword:'Swordsman',axe:'Axeman',archer:'Archer',spy:'Scout',light:'Light cavalry',marcher:'Mounted archer',heavy:'Heavy cavalry',ram:'Ram',catapult:'Catapult',knight:'Paladin',snob:'Nobleman'},alerts:{noCoords:'There are no coordinates to be obtained!',reportSpy:'You have to use this function in a report with spies!',noResources:'This village has no resources!',youDeff:'In this report you are the defender, you want to attack?',lastVillage:'Last village from the list of coordinates!',saveSuccess:'The script was saved successfully!',resetConfirm:'Are you sure you want to reset the script?',resetSuccess:'The script was reset successfully!'},abandoned:'Abandoned'}};if(op.lang=='br'){op.lang='pt'}if(typeof langs[op.lang]=='undefined'){op.lang='pt'}lang=langs[op.lang];$.extend(true,op.units,{spear:{farm:25,pop:1},sword:{farm:15,pop:1},axe:{farm:10,pop:1},archer:{farm:10,pop:1},spy:{farm:0,pop:2},light:{farm:80,pop:4},marcher:{farm:50,pop:5},heavy:{farm:50,pop:6},ram:{farm:0,pop:5},catapult:{farm:0,pop:8},knight:{farm:100,pop:10},snob:{farm:0,pop:100}});function redirect(screen){if(!screen){screen='place'}sitter=game.player.sitter_id;sitter=sitter=='0'?sitter='':sitter;if(game.redir){$(location).attr('href',game.link_base_pure+screen+sitter)}game.redir=false}function insert(obj,val){$('[name='+obj+']').val(val)}function total(unit){return $('[name='+unit+']').next().text().match(/\d+/)}function Int(str){return parseInt(str)}function alert(str,callback){if($('#alert').length==0){str=(str.length>2500)?'<textarea cols="55" rows="18">'+str+'</textarea>':str;$('head').append('<script>$(document).keypress(function(e){if(e.which==13)$("#alert,#_alert").remove();});</script>');$('html').append('<div id="_alert" style="background:rgba(0,0,0,.3);width:100%;height:100%;position:fixed;z-index:98;top:0"></div><div id="alert" style="background:rgba(0,0,0,.9);min-width:300px;max-width:500px;color:#fff;padding:20px 10px;-moz-border-radius:10px;text-align:center;font-size:12px;position:fixed;top:15%;left:30%;right:20%;text-shadow:0 1px 0 #666;-moz-box-shadow:0 0 10px #000;border:2px solid #111;z-index:99"><a id="close" style="position:absolute;right:2px;top:-3px;font-size:20px;cursor:pointer">×</a>'+str+'</div>');$('#close, #_alert ').click(function(){$('#alert, #_alert').remove();if(callback){callback()}})}}function getCoords(){coords=[];if(game.screen=='info_player'&&op.getCoords.player){$('#content_value table:eq(2) tr:not(:eq(0))').each(function(index,element){coord=$(this).find('td:eq(1)').text();if(op.getCoords.fake){for(i=0;i<4;i++){coords.push(coord)}}else{coords.push(coord)}});alert(coords.join(' '))}else{$('#mapOld td[id^=tile]').each(function(index,element){param=$(this).html().match(/map_popup\((.*?)\)\"/i)[1].split(/,/);coord=param[1].match(/([-]?[0-9]{1,4}\|[-]?[0-9]{1,4})/)[1];owner=(param[5].match(/\'(.+)\s\(/))?true:false;if(op.getCoords.mapManual){if($('#manual').length==0)$('html').prepend('<div id="manual" style="z-index:1000;position:fixed;right:10px;top:10px;bottom:10px;width:190px;padding:10px;font-size:12px;background:rgba(0,0,0,.6);color:#fff"></div>');$(this).find('a').attr('onClick',"javascript:$('#manual').append('"+coord+" ');void 0;").attr('href','javascript:void(0);')}if(op.getCoords.map&&!owner){if(op.getCoords.colore.on&&game.colore){$(this).append('<a style="width:10px;height:10px;position:absolute;margin:25px 0 0 -15px;background:'+op.getCoords.colore.color+'"/>')}coords.push(coord)}});if(op.getCoords.map)alert(coords.length>0?coords.join(' '):lang.alerts.noCoords);game.colore=false}}function report(){$.each(op.units,function(name,value){if(name==op.report.unit){unit=value.farm}});res=$('#attack_spy td:first').text().replace('.','').replace('.','').replace('.','').split(' ');units=Math.round((Int(res[0])+Int(res[1])+Int(res[2]))/Int(unit));coord=$('[href*=info_village]:last').text().match(/([-]?[0-9]{1,4}\|[-]?[0-9]{1,4})/)[1];name=$('#attack_info_def [href*=info_player]').text();if($('h3').length==0){redirect()}else if($('#attack_spy').length==0){alert(lang.alerts.reportSpy,function(){redirect('report')})}else if(units==0){alert(lang.alerts.noResources,function(){redirect('report')})}else{if(name==game.player.name){confirm=confirm(lang.alerts.youDeff)}if(!confirm){redirect('report')}else{$.cookie(cookie(1),units+'!'+coord,{expires:7});redirect()}}}function rename(){units=[];$.each(lang.units,function(name,value){val=$('[name='+name+']').val();if(val==0||typeof val=='undefined'){val=0}if(val!=0){units.push(value+':'+val)}});name=op.rename.format;if(name.search(/\{units\}/)!=-1){_units='';for(i=0;i<units.length;i++){_units+=(i==units.length-1)?units:units+', '}name=name.replace(/\{units\}/,_units)}vill=$('[width=300] [href*=village]').text().match(/(.*?)\ \(([-]?[0-9]+)\|([-]?[0-9]+)\)\ K([0-9]+)/);_name=vill[1]==''?lang.abandoned:vill[1];x=vill[2];y=vill[3];k=vill[4];duration=$('[width=300] td').text().match(/([0-9]{1,3}:[0-9]{2}:[0-9]{2})/)[0];player=$('[width=300] [href*=player]').text();player=player==''?lang.abandoned:player;name=name.replace(/\{village\}/,_name).replace(/\{x\}/,x).replace(/\{y\}/,y).replace(/\{duration\}/,duration).replace(/\{k\}/,k).replace(/\{player\}/,player);attacks=$.cookie(cookie(2));if(attacks==null){attacks=0}name=name.replace(/\{attack\}/,attacks);$('#new_attack_name').val(name)}function att(){if($('[name=attack][value=true]').length>0){player=$('[width=300] a[href*=player]').text();submit=op.rename.on?'[value=OK]':'[type=submit]';except=op.protect.except.split(';');if(op.rename.on){rename()}if(op.protect.on){if(player==''){$(submit).click()}else{$.each(except,function(index,name){name==player?$(submit).click():redirect()})}}else{$(submit).click()}$.cookie(cookie(2),Int($.cookie(cookie(2)))+1,{expires:7})}else{if($('div[style*=red]').length>0){if(game.attack){$('div[style*=red]').css('color','#f00')}$('[name=x]').val('');$('[name=y]').val('');game.attack=false}if($.cookie(cookie(1))!=null){att_data=$.cookie(cookie(1)).split('!');unit=op.report.unit;(total(unit)-att_data[0]>=0)?insert(unit,att_data[0]):insert(unit,total(unit));coord=att_data[1].split('|');insert('x',coord[0]);insert('y',coord[1]);$.cookie(cookie(1),0,{expires:-1});$('[name=attack]').click()}else{if($('[name=x]').val()==''&&$('[name=support]').length>0){$.each(op.units,function(unit,value){if($('[name='+unit+']').length>0){(total(unit)-value.send>=0)?insert(unit,value.send):insert(unit,total(unit))}});coords=op.coords.split(' ');index=$.cookie(cookie());if(index==null||index>=coords.length){index=0}if(index==coords.length-1&&op.alertLast){alert(lang.alerts.lastVillage)}coord=coords[index].split('|');insert('x',coord[0]);insert('y',coord[1]);$('[name=attack]').click();$.cookie(cookie(),Int(index)+1,{expires:7})}}}}function set(){ch='checked=""';protect=op.protect.on?ch:'';report=op.report.on?ch:'';rename=op.rename.on?ch:'';getCoords=op.getCoords.map?ch:'';manual=op.getCoords.mapManual?ch:'';player=op.getCoords.player?ch:'';ident=op.getCoords.colore.on?ch:'';last=op.alertLast?ch:'';fake=op.getCoords.fake?ch:'';sel=[];$.each(op.units,function(unit,value){op.report.unit==unit?sel.push('selected'):sel.push('')});if($('#conf').length==0){$('form').empty();out='<div id="conf"><a href="http://code.google.com/p/tribalwars-scripts/wiki/Fastfarm" style="color:#000"><fieldset id="head" title="'+lang.title.head+'">'+lang.label.head+'</fieldset></a><fieldset style="width:420px"><legend title="'+lang.title.coords+'">'+lang.label.coords+'</legend><textarea style="width:430px" id="coords">'+op.coords+'</textarea></fieldset><table><tr><td><fieldset id="units"><legend title="'+lang.title.units+'">'+lang.label.units+'</legend>';$.each(op.units,function(name,value){out+='<label><input id="'+name+'" value="'+value.send+'"/> '+lang.units[name]+'</label>'});out+='</fieldset></td></tr><tr><td><fieldset><legend title="'+lang.title.reports+'">'+lang.label.reports+'</legend><label><input type="checkbox" '+report+' id="reports"/> '+lang.label.active+'</label><span title="'+lang.title.reports_unit+'">'+lang.label.reports_unit+'</span><select id="unit">';i=0;$.each(lang.units,function(name,value){if(name!='spy'&&name!='ram'&&name!='catapult'&&name!='snob'){out+='<option '+sel+' value="'+name+'">'+value+'</option>'}i++});out+='</select></fieldset></td></tr><tr><td><fieldset><legend title="'+lang.title.lang+'">Language</legend><select id="lang">';$.each(langs,function(name,value){sel=op.lang==name?'selected="selected"':'';out+='<option '+sel+' value="'+name+'">'+langs[name].lang_name+'</option>'});out+='</select></fieldset></td></tr></table><table><tr><td><fieldset><legend title="'+lang.title.alert+'">'+lang.label.alert+'</legend><label><input type="checkbox" '+last+' id="alertlast"/> '+lang.label.active+'</label></fieldset></td></tr><tr><td><fieldset><legend title="'+lang.title.protect+'">'+lang.label.protect+'</legend><label><input type="checkbox" '+protect+' id="protect"/> '+lang.label.active+'</label><label title="'+lang.title.except+'"><span>'+lang.label.except+'</span><input id="except" value="'+op.protect.except+'"/></label></fieldset></td></tr><tr><td><fieldset><legend title="'+lang.title.rename+'">'+lang.label.rename+'</legend><label><input type="checkbox" '+rename+' id="rename"/> '+lang.label.active+'</label><label title="'+lang.title.format+'"><span>'+lang.label.format+'</span><input id="format" value="'+op.rename.format+'"/></label></fieldset></td></tr><tr><td><fieldset><legend title="'+lang.title.get+'">'+lang.label.get+'</legend><label title="'+lang.title.map+'"><input type="checkbox" '+getCoords+' id="getCoords"/>'+lang.label.map+'</label><label title="'+lang.title.manual+'"><input type="checkbox" '+manual+' id="manual"/>'+lang.label.manual+'</label><label title="'+lang.title.player+'"><input type="checkbox" '+player+' id="player"/>'+lang.label.player+'</label><label title="'+lang.title.fake+'"><input type="checkbox" '+fake+' id="fake_mode"/>'+lang.label.fake+'</label><label title="'+lang.title.colore+'"><input type="checkbox" '+ident+' id="colore"/>'+lang.label.colore+'</label><label title="'+lang.title.color+'">'+lang.label.color+'<input id="color" value="'+op.getCoords.colore.color+'"/><span id="prevColor"/></label></fieldset></td></tr></table><fieldset style="width:430px;margin-top:10px;text-align:center"><input type="button" value="'+lang.label.save+'" id="save" class="btn"/><input type="button" value="'+lang.label.reset+'" class="btn" id="reset"/></fieldset></div>';$('form:first').append(out);$.getScript('http://jquery.bassistance.de/tooltip/jquery.tooltip.js');$('head').append("<script>$('#color').keyup(function(){$('#prevColor').css('background', $(this).val())});$('#conf *').tooltip({track:true,fade:100});function save(){return $('#coords').val()+'$$'+$('#spear').val()+'$$'+$('#sword').val()+'$$'+$('#axe').val()+'$$'+$('#archer').val()+'$$'+$('#spy').val()+'$$'+$('#light').val()+'$$'+$('#marcher').val()+'$$'+$('#heavy').val()+'$$'+$('#ram').val()+'$$'+$('#catapult').val()+'$$'+$('#knight').val()+'$$'+$('#snob').val()+'$$'+$('#protect').is(':checked')+'$$'+$('#except').val()+'$$'+$('#reports').is(':checked')+'$$'+$('#unit').val()+'$$'+$('#rename').is(':checked')+'$$'+$('#format').val()+'$$'+$('#lang').val()+'$$'+$('#getCoords').is(':checked')+'$$'+$('#player').is(':checked')+'$$'+$('#fake_mode').is(':checked')+'$$'+$('#colore').is(':checked')+'$$'+$('#color').val()+'$$'+$('#alertlast').is(':checked')+'$$'+$('#manual').is(':checked')}$('#save').click(function(){ $.cookie('"+cookie(3)+"', save(), {expires: 7});alert('"+lang.alerts.saveSuccess+"');});$('input').keyup(function(e){if(e.which==13){$.cookie('"+cookie(3)+"', save(), {expires: 7});alert('"+lang.alerts.saveSuccess+"');$(this).blur();}});$('#reset').click(function(){reset=confirm('"+lang.alerts.resetConfirm+"');if(reset){$.cookie('"+cookie(3)+"',null,{expires:-1});alert('"+lang.alerts.resetSuccess+"')}});</script><style>fieldset{-moz-border-radius:10px;-webkit-border-radius:10px;background:#eee;background-image:-moz-linear-gradient(#eee, #e1e1e1);background-image:-webkit-gradient(linear,left bottom,left top,color-stop(0,#e1e1e1),color-stop(1,#eee));border:1px solid #ccc;width:200px;float:left;}fieldset,#conf label,#conf span,#conf #tooltip,.btn{font-family:Trebuchet MS;font-size:12px;}legend{text-shadow:0 1px 1px #aaa;font-size:15px;}#conf label,#conf span{display:block}select,input,textarea{font-size:12px;border:1px solid #ccc;-moz-box-shadow:inset 0 0 5px #ddd}#conf{width:520px}#conf table{float:left}#tooltip {position:absolute;border:1px solid #bbb;z-index:3000;background:#aaa;color:#fff;text-shadow:0 2px 2px #000;padding:5px;font-size:11px;-moz-border-radius:0 7px 7px 7px;-webkit-border-radius:0 7px 7px 7px;max-width:350px;}#units input{width:44px}.btn{margin-right:10px;order:1px solid #ccc;background:#eee;background-image:-moz-linear-gradient(#ddd, #eee);background-image:-webkit-gradient(linear,left bottom,left top,color-stop(0,#eee),color-stop(1,#ddd));margin-top:5px;font-weight:bold;text-shadow:0 1px 0 #fff;-moz-border-radius:5px;-webkit-border-radius:5px;-moz-box-shadow:0 1px 2px #888;-webkit-box-shadow:0 1px 2px #888;box-shadow:0 1px 2px #888;}.btn:hover{background-image:-moz-linear-gradient(#ccc, #eee);background-image:-webkit-gradient(linear,left bottom,left top,color-stop(0,#eee),color-stop(1,#ccc));}.btn:active{-moz-box-shadow:inset 0 1px 2px #888;-webkit-box-shadow:inset 0 1px 2px #888;box-shadow:inset 0 1px 2px #888;}#head{width:425px;margin-top:10px;text-align:center;font-size:18px;font-weight:bold;text-shadow:0 1px 1px #666;}#color{width:80px}#prevColor{float:right;width:14px;height:14px;-moz-box-shadow:0 1px 2px #000;-webkit-box-shadow:0 1px 2px #000;box-shadow:0 1px 2px #000;background:"+op.getCoords.colore.color+"}</style>")}}if(game.screen=='place'){att()}else if((game.screen=='map'&&(op.getCoords.map||op.getCoords.mapManual))||(game.screen=='info_player'&&op.getCoords.player)){getCoords()}else if(game.screen=='report'&&op.report.on){report()}else if(game.screen=='settings'&&(game.mode==null||game.mode=='profile')){set()}else{redirect()}void 0;
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